Open positions
We are looking to expand our team with new talents.
Since all job listings are inhouse applicants must have a European citizenship as we require a relocation to Berlin/Germany.
We usually have a first call via Skype or Discord.
Speaking German is a plus but not a necessity.
Please do not send us speculative applications, as we won’t reply to them.
What we offer:
- Work on an exciting well-known AA+ title
- Fair compensation
- Becoming a key member of the company
- Ambitious team with flat hierarchy
- Flexible work hours
- Crunch avoiding philosophy
- Reasonable creative freedom
- Skilled, friendly and highly motivated colleagues
VFX ArtisT
( m / f / d )
We need an talented VFX Artist, that will be responsible for all the Particlesystems and PostProcess effects in our games.
Requirements:
- At least 1 year of experience working in the games industry
- Excellent understanding of timing, visuals, colors etc.
- Deep understanding of the Material/Shader/PostProcess Systems in UE4
- Deep understanding of the UE4 Particle Systems (Niagara and Cascade)
- Good organisational skills
- Used to give and receive criticism
- English: fluent in spoken and written
Nice to have:
- Interest in scary games and/or horror movies
- Knowledge of Houdini
- Knowledge of Maya and Maya LT
- Any Codingskills
- At least one released title
Please send us a mail
Mid-Level to Senior Animator
( m / f / d )
We need a talented mid-level animator, that is able to create rigs, high quality key frame animations and an effective Maya to UE4 pipeline.
MINIMUM REQUIREMENTS:
- At least 3-7 years of experience working in the games industry
- At least two projects created in UE4
- Exceptional feeling for movements and timing
- Expert knowledge of Unreal Engine 4 animation pipeline
- Expert knowledge of Maya
- Deep understanding of the sequencer in UE4
Preferred Skills and Experience:
- Experience with Game Design
- 3D modeling and texturing skills
- Drawing skills
- Very structured & organized
- Fluid spoken and written communication skills in English
- Excellent Time management, Creative Process and Production Process skills
- Bachelor level education in a related field
RESPONSIBILITIES:
- Taking responsibility and ownership of all animation aspects
regarding the production - Setting up the necessary development environment
- Contributing to the structure, code and naming convention of the project
- Coordinating with external freelancers
- Close collaboration with the in house Design- Art- and Sound Department
- Constantly improving and advocating the in house pipeline
- Delivering timely and high-quality results.
- Actively seeking out, incorporating and providing feedback to and from the team.
Nice to have:
- Interest in scary games and/or horror movies
- German speaking
Please send us a mail
Programmer
( m / f / d )
We need a programmer, that is able to create and execute technical complex pipelines in cooperation with all other departments.
Requirements:
- At least 3-5 years of experience working in the games industry
- More than 2 released titles
- Exceptional logical and systematic thinking
- Expert knowledge of Unreal Engine 4
- At least one commercial UE4 project ported to consoles
- Deep understanding of the Blueprint System in UE4
- Deep understanding of the compiling and profiling in UE4
- Highly skilled in C++
- Very good organizational skills
- Used to give and receive criticism
- English: fluent in spoken and written
Nice to have:
- Interest in scary games and/or horror movies
- Any further programming language skills
Please send us a mail