Open positions

We are looking to expand our team with new talents.
Since all job listings are inhouse applicants must have a European citizenship as we require a relocation to Berlin/Germany.

We usually have a first call via Skype or Discord.
Speaking German is a plus but not a necessity.

Please do not send us speculative applications, as we won’t reply to them.

 

What we offer:

  • Work on an exciting new IP
  • Fair compensation
  • Becoming a key member of one of the most exciting games startup in Berlin
  • Ambitious team with flat hierarchy but good structures
  • Flexible work hours & remote work are possible
  • Crunch avoiding philosophy
  • Reasonable creative freedom
  • Highly skilled, friendly and motivated colleagues
  • Large office space, well-equipped workplace in the heart of Berlin
  • Regular Team Events
  • Everyday benefits like free water, coffee, fresh fruits

 

 

Mid-Level to Senior Animator

( m / f / d )

 

We need a talented mid-level animator, that is able to create rigs, high quality key frame animations and an effective Maya to UE4 pipeline.

 

Responsibilities:

  • Taking responsibility and ownership of all animation aspects
    regarding the production
  • Setting up the necessary development environment
  • Contributing to the structure, code and naming convention of the project
  • Coordinating with external freelancers
  • Close collaboration with the in house Design- Art- and Sound Department
  • Constantly improving and advocating the in house pipeline
  • Delivering timely and high-quality results.
  • Actively seeking out, incorporating and providing feedback to and from the team.

Minimum Requirements:

  • At least 2-6 years of experience working in the games industry
  • At least two projects created in UE4
  • Exceptional feeling for movements and timing
  • Expert knowledge of Unreal Engine 4 animation pipeline
  • Expert knowledge of Maya
  • Deep understanding of the sequencer in UE4

Preferred Skills and Experience:

  • Experience with Game Design
  • 3D modeling and texturing skills
  • Drawing skills
  • Very structured & organized
  • Fluid spoken and written communication skills in English
  • Excellent Time management, Creative Process and Production Process skills
  • Bachelor level education in a related field

Other optional Experience:

  • Experience working on FPS or horror game

Please send us an e-mail

Apply here

Programmer

( m / f / d )

 

We need a programmer, that is able to create and execute technical complex pipelines in cooperation with all other departments.


Responsibilities:

  • Creating new and optimizing existing features
  • Contributing to the structure & code of the project
  • Taking responsibility and ownership of all technical aspects regarding porting to next gen consoles, PS5 / Xbox Series X
  • Coordinating with external porting studios
    Managing deployment to PS5 / Xbox Series X
  • Close collaboration with other departments
  • Constantly improving and supervising the in-house pipeline
  • Delivering timely and high-quality results
  • Actively seeking out, incorporating and providing feedback to and from the team
  • Highly motivated and contributing to a positive working environment

 

Minimum Requirements:

  • European Citizenship
  • Highly skilled in C++
  • Deep understanding of the Blueprint System in UE4
  • Experience with all major systems in UE4
  • Proficient in the use of the UE4 Profiler
  • Good knowledge about the UE4 build pipeline
  • Fluid spoken and written communication skills in English

Preferred Skills and Experience:

  • At least 1 – 3 years of experience in coding console or PC games
  • Experience with Game Design
  • Very structured & organized
  • Excellent Time management, Creative Process and Production Process skills
  • Bachelor level education in a related field (f.e. computer science)

Other optional Experience:

  • Experience working on FPS or horror game

Please send us an e-mail

Apply here