Open positions

We are looking to expand our team with new talents.
Since all job listings are inhouse applicants must have a European citizenship as we require a relocation to Berlin/Germany.

We usually have a first call via Skype or Discord.
Speaking German is a plus but not a necessity.

Please do not send us speculative applications, as we won’t reply to them.

 

What we offer:

  •  Work on an exciting well-known AA+ title
  •  Fair compensation
  •  Becoming a key member of the company
  •  Ambitious team with flat hierarchy
  •  Flexible work hours
  •  Crunch avoiding philosophy
  •  Reasonable creative freedom
  •  Skilled, friendly and highly motivated colleagues

 

 

VFX ArtisT

( m / f / d )

 

We need an talented VFX Artist, that will be responsible for all the Particlesystems and PostProcess effects in our games.


Requirements:

  • At least 1 year of experience working in the games industry
  • Excellent understanding of timing, visuals, colors etc.
  • Deep understanding of the Material/Shader/PostProcess Systems in UE4
  • Deep understanding of the UE4 Particle Systems (Niagara and Cascade)
  • Good organisational skills
  • Used to give and receive criticism
  • English: fluent in spoken and written

Nice to have:

  • Interest in scary games and/or horror movies
  • Knowledge of Houdini
  • Knowledge of Maya and Maya LT
  • Any Codingskills
  • At least one released title

Please send us a mail

Apply here

Mid-Level to Senior Animator

( m / f / d )

 

We need a talented mid-level animator, that is able to create rigs, high quality key frame animations and an effective Maya to UE4 pipeline.

 

MINIMUM REQUIREMENTS:

  • At least 3-7 years of experience working in the games industry
  • At least two projects created in UE4
  • Exceptional feeling for movements and timing
  • Expert knowledge of Unreal Engine 4 animation pipeline
  • Expert knowledge of Maya
  • Deep understanding of the sequencer in UE4

Preferred Skills and Experience:

  • Experience with Game Design
  • 3D modeling and texturing skills
  • Drawing skills
  • Very structured & organized
  • Fluid spoken and written communication skills in English
  • Excellent Time management, Creative Process and Production Process skills
  • Bachelor level education in a related field

RESPONSIBILITIES:

  • Taking responsibility and ownership of all animation aspects
    regarding the production
  • Setting up the necessary development environment
  • Contributing to the structure, code and naming convention of the project
  • Coordinating with external freelancers
  • Close collaboration with the in house Design- Art- and Sound Department
  • Constantly improving and advocating the in house pipeline
  • Delivering timely and high-quality results.
  • Actively seeking out, incorporating and providing feedback to and from the team.

 
Nice to have:

  • Interest in scary games and/or horror movies
  • German speaking

Please send us a mail

Apply here

Programmer

( m / f / d )

 

We need a programmer, that is able to create and execute technical complex pipelines in cooperation with all other departments.


Requirements:

  • At least 3-5 years of experience working in the games industry
  • More than 2 released titles
  • Exceptional logical and systematic thinking
  • Expert knowledge of Unreal Engine 4
  • At least one commercial UE4 project ported to consoles
  • Deep understanding of the Blueprint System in UE4
  • Deep understanding of the compiling and profiling in UE4
  • Highly skilled in C++
  • Very good organizational skills
  • Used to give and receive criticism
  • English: fluent in spoken and written

Nice to have:

  • Interest in scary games and/or horror movies
  • Any further programming language skills

Please send us a mail

Apply here